All Perk Locations in Ashes of the Damned
A full map of every perk machine in Call of Duty: Black Ops 7 Zombies map Ashes of the Damned, plus routing tips, upgrade order, and network defense strategy.
Need a single page that shows every perk machine in Ashes of the Damned? This perk locations black ops 7 guide delivers exactly that. We explain each perk’s position, the fastest route to reach it, the upgrade order, and how to defend the perk network so discounts stay active. The article sticks to pure text, with screenshot placeholders you can replace once you capture in-game images.
Quick Reference Map
| Perk | POI | Coordinates (relative) | Notes |
|---|---|---|---|
| Juggernog | Cryo Trenches | X: 112, Y: 64 | Next to Junction Valve A |
| Stamina Up | Rooftop Loop | X: 204, Y: 128 | Near grapple anchor |
| Speed Cola | Observation Deck | X: 251, Y: 82 | Adjacent to pylon console |
| Quick Revive | Reactor Core, lower level | X: 187, Y: 45 | Close to Dragon Egg cradle |
| Elemental Pop | Bunker Depths | X: 143, Y: 20 | Unlock via bunker side quest |
| Deadshot Daiquiri | Helipad Outbuilding | X: 230, Y: 160 | Optional for snipers |
Screenshot Placeholder: Top-down sketch with each perk icon labeled.
Perk #1: Juggernog (Cryo Trenches)
- Path: Spawn → left tunnel → frozen forklift area.
- Unlock Requirement: None; available immediately.
- Synergy: Grab while spinning Junction Valve A to start perk network.
- Upgrade Priority: Tier I by Round 5, Tier II by Round 12.
Tips:
- Buy Juggernog before leaving starting district.
- Knife kills around Jug to farm salvage and craft first armor plate.
- Use the bunker corridor during Cryo Storms to avoid slow debuff while near Juggernog.
Screenshot Placeholder: Juggernog machine beside Valve A.
Perk #2: Stamina Up (Rooftop Loop)
- Path: From Cryo Trenches, ride elevator or grapple to Rooftop Loop once power junction B is activated.
- Unlock Requirement: Power active, door fee 2,000 essence.
- Synergy: Essential for zipline/grapple travel; keeps contract routes fast.
- Upgrade Priority: Tier I immediately after Juggernog; Tier II by Round 15.
Tips:
- Grab before attempting rooftop escort contracts.
- Pair with Brain Rot on SMG to keep escorts safe.
- Place a Tesla turret near the nearby contract console for defenses.
Screenshot Placeholder: Stamina Up machine on rooftop walkway.
Perk #3: Speed Cola (Observation Deck)
- Path: From Rooftop Loop, take grapple or climb ladders to Observation Deck.
- Unlock Requirement: Power active; deck door costs 1,500 essence.
- Synergy: Mandatory for LMG/shotgun users, especially during bunker defense.
- Upgrade Priority: Tier I once primary weapon is Pack-a-Punched; Tier II around Round 18.
Tips:
- Perk sits next to pylon rotation console; rotate beam toward forge before leaving.
- Observation Deck drop pod lands nearby every five rounds—loot for plates and salvage.
- Station a sniper on the deck during network defenses; the sightline covers two relays.
Screenshot Placeholder: Speed Cola machine with drop pod behind it.
Perk #4: Quick Revive (Reactor Core Lower Level)
- Path: Descend from Observation Deck or Cryo Trenches to the lower catwalks of the reactor.
- Unlock Requirement: Power active; area opens after initial door (1,250 essence).
- Synergy: Supports co-op squads; also reduces solo revive time.
- Upgrade Priority: Tier I once team enters Round 10; Tier II when salvage allows.
Tips:
- Place claymores on the lower stairs before starting reactor Assault contracts.
- Keep Quick Revive stocked when running bunker defense; downed players respawn near this area.
Screenshot Placeholder: Quick Revive machine near lower catwalk stairs.
Perk #5: Elemental Pop (Bunker Depths)
- Path: Complete three reactor contracts, solve helipad glyphs, ride bunker elevator.
- Unlock Requirement: Bunker side quest.
- Synergy: Random elemental procs boost crowd control, but be careful when saving zombies.
- Upgrade Priority: Tier I after bunker defense; Tier II if running LMG/SMG builds.
Tips:
- Do not start bunker defense without PaP Tier I weapons and plates.
- Place decoys along both doors; bunker waves focus the terminal.
- Elemental Pop pairs best with SMG/shotgun builds for chain reactions.
Screenshot Placeholder: Elemental Pop machine inside bunker chamber.
Perk #6: Deadshot Daiquiri (Helipad Outbuilding)
- Path: From Rooftop Loop, zipline to Helipad, open outbuilding (1,500 essence).
- Unlock Requirement: Power active; optional perk.
- Synergy: Snipers and slug shotguns benefit most, increasing crit chance.
- Upgrade Priority: Only after core perks hit Tier II.
Tips:
- Grab before hunting disciples/Stormcallers from a distance.
- Helipad glyph puzzle sits outside; clear area before interacting to avoid interruptions.
Screenshot Placeholder: Deadshot machine near helipad glyph platform.
Suggested Upgrade Order
- Juggernog Tier II – survivability baseline.
- Stamina Up Tier II – movement mistakes kill beginner runs.
- Speed Cola Tier II – especially for LMG/shotgun comps.
- Quick Revive Tier II (co-op) / Elemental Pop Tier II (solo).
- Deadshot/other perks – once essence surplus builds.
Screenshot Placeholder: Perk HUD showing Tier II icons in recommended order.
Network Defense Strategy
Ashes uses a perk network. After syncing two machines, defense events spawn. Follow this blueprint:
-
Assign Roles
- Anchor (holds Juggernog relay)
- Floater (rotates between Stamina Up and Speed Cola relays)
- Medic (stays near drone to repair)
- Add Control (clears stragglers)
-
Prep
- Place shock mines on relay entry points.
- Use Tesla turret near the busiest relay.
- Keep decoys and Brain Rot ready so elites ignore the drone.
-
Reward
- Successful defense grants 15% perk discount and random Tier II token.
- Failure increases prices until the next successful defense.
Screenshot Placeholder: Relay defense with roles labeled.
Routes for Efficient Perk Runs
Solo Route (Early Game)
- Spawn → Juggernog → Junction A.
- Zipline to Rooftop → Stamina Up.
- Grapple to Observation Deck → Speed Cola.
- Drop to reactor → Quick Revive.
Squad Route (Co-op)
- Player 1: Juggernog → Reactor (prepare Quick Revive).
- Player 2: Rooftop → Stamina Up + Resupply contract.
- Player 3: Observation Deck → Speed Cola + Pylon alignment.
- Player 4: Helipad → Deadshot + Glyph puzzle.
After these, group up to unlock Elemental Pop via bunker quest.
Screenshot Placeholder: Flowchart showing solo vs co-op routes.
Perk Synergy with Ammo Mods & Field Upgrades
| Loadout | Perks | Ammo Mod | Field Upgrade |
|---|---|---|---|
| Trainer | Juggernog, Stamina Up, Speed Cola | Shatter Blast | Ring of Fire |
| Contract Runner | Stamina Up, Elemental Pop, Juggernog | Brain Rot | Energy Mine |
| Bunker Defender | Juggernog, Quick Revive, Speed Cola, Elemental Pop | Cryo Freeze | Frenzied Guard |
Screenshot Placeholder: Loadout menu highlighting perk combinations.
Troubleshooting / FAQ
Can I access Elemental Pop before Pack-a-Punch?
Technically yes, but you’ll struggle during bunker defense without PaP Tier I weapons. Finish forge activation first.
Perk prices skyrocketed—what happened?
A perk network defense failed. Complete the next defense event to restore the discount and keep relays alive.
Is Deadshot worth it?
Only if you run slug shotguns or snipers. Otherwise focus essence on perk tiers and ammo mods.
Do drop pods ever contain perk canisters?
Yes. Observation Deck pods occasionally drop random perk cans—grab them for free Tier I perks before paying.
All six perk locations in Ashes of the Damned revolve around a single principle: secure Juggernog/Stamina Up first, then rotate upward toward Speed Cola and the bunker. Follow the routes above, slot your screenshot captures into the placeholders, and you’ll never wonder where the next perk machine hides again.